Shed of the Dead
FEATURE FILM PRODUCTION DESIGN
During this production I created the concept designs for all the main zomnies and fantasy charaters, long with the set designs and graphics. I also produced the artwork for the animated introduction to the film. I built the four main sets, shot in a studio. The main set was the 'Shed', which was almost like another character in the film with over a third of the film set in this location, it had to be highly detailed buut equally accessible for the camera. It was a hhighly succesful small set that set the tome for the film. Sets for the fantasy sequence where also built to be shot against a green screen, which included a greek style runied temple and a burnt out landscape, with giant rocks and a gnarled tree.
'Trevor is 'between jobs'. He spends his days avoiding his nagging heifer of a wife by hiding out in his allotment shed and painting figurines for his wargames with his agoraphobic friend, Graham, and dreaming of his heroic alter-ego, the battle mage Casimir the Destroyer. When Mr Parsons, one of the other allotment tenants, petitions to have Trevor removed from his disgrace of a plot (he's not there to grow stuff!) an argument ensues that leaves Trevor with a corpse to hide. Unfortunately, this untimely accident coincides with the zombie apocalypse and Mr Parsons' return is just the beginnings of Trevor's problems. More pressing is whether or not he should try and save his wife and her beautiful best friend, who both he and Graham have a thing for.'